Tea Time

League of Legends next update, patch 12.2, is coming later this week!

With the start of Season 12 coming in to effect, we'll see how the previous changes for the new season unfold. These changes were implemented at the end of 2021, in preparation for the 2022 season. Riot have adjusted a few champions and items in the first patch of the new year.

With one patch under our belt, which was admittedly light on adjustments, this next patch will likely be much more significant.

We're being treated to a number of skins in this patch including Porcelain Edition, Crystal Rose, Withered Rose and Firecrackers.

Here’s what’s new in update 12.2 for LoL.

Release Date

The 12.2 update will arrive in League of Legends on Wednesday 19th January 2021.

Here’s roughly when you can expect the update to roll out:

  • 3 am PT (NA servers)
  • 5 am GMT (EUW servers)
  • 3 am CET (EUNE servers)
Champion Updates

New Champion

  • Zeri

Champion Buffs

  • Nocturne
    • HP/Lvl: 85>95
    • Q AD Ratio: 75%>85%
  • Volibear
    • AD/Lvl: 3>3.5
    • E CD: 15>13 seconds
  • Yasuo
    • Q AD Ratio: 100%>105%
  • Yone
    • Q AD Ratio: 100%>105%
  • Veigar
    • Q CD: 7/6.5/6/5.5/5>6/5.5/5/4.5/4
    • Stacks from Large Minions/Monsters: 2>3
  • Tristana
    • Base HP: 559>600
    • HP Regen: 3.75>4
  • Senna
    • Q: Now slows enemies by 20% (+6%100 AP)(+10%/100 bonus AD) for 2s
  • Samira
    • R Damage per bullet: 0/10/20 (+50% AD)>5/15/25 (+50% AD)

Champion Nerfs

  • Shen
    • Increased Q Damage: 5/5.5/6/6.5/7%>4/4.5/5/5.5/6%
  • Talon
    • W Bonus Monster Damage: 130%>105%
  • Qiyana
    • Grass Zone Duration: 3.5s>3s
    • HP Regen: 7.5>6
  • Lulu
    • W CD: 16/15/14/13/12s>17/16/15/14/13s
  • Zed
    • R Base Damage: 100% AD>65% AD

Champion Changes

  • Rengar
    • R: New Passive: Rengar can now leap from Camoflauge
  • Tahm Kench
    • E Grey Health: 45/50/55/60/65%>15/25/35/45/55%, increased to 45/50/55/60/65% if there are two or more nearby visible enemies (dead or alive)
    • E Grey HP to HP: 30-100% lvls>45-100% lvls 1-18
    • R Shield 400/500/600 (+100% AP)>500/700/900 (+150% AP)
    • Q slow 405>50%
    • R Ally Cast: Slows Kench for 30/20/10%> Grants Kench 40% Move Speed for 3 seconds
  • Janna
    • Base States
      • Move Speed 315>330
      • AD: 46+1.5/lvl>52+3/lvl
      • Attack Range: 550>500
    • Passive
      • Janna gains 8% movement speed>Janna gains 8% Move Speed while moving towards allies
      • Removed: Janna's attacks and W no longer deal bonus Magic Damage based on her bonus Move Speed
    • Q
      • Mana Cost: 60-140>60-100
      • Min Range: 1000>1100
      • Max Range: 1750>1760
      • Travel Time: 1.5s>1.25s
      • Investigating adding an indicator that shows Janna's team where Q will go (might not work)
    • W
      • Range: 550 (Edge to Edge)>650 (center to center)
      • Slow Duration: 2s>3s
      • Cooldown: 8-6s>12s
      • Damage: 55-175>70-190
      • Passive Move Speed: 6-10%>8-12%
    • E
      • Cooldown: 16-12>15-9
      • Time before shield decays: .75s>1.25s
      • Shield amount: 80-220+.7AP>80-200 (+.65AP)
      • CC'ing an enemy champion with a spell reduces E's cooldown by 20%>Impairing an enemy champion's movement grants 20% heal and shield power for 5 seconds
    • R
      • Healing tick rate .5>.25
      • Total healing remains the same

VFX Updates

  • Sona
    • BASE SONA Complete overhaul
    • MUSE SONA Minor details added to new base
    • PENTAKILL SONA Same as new base
    • SILENT NIGHT SONA Recolored from new base
    • GUQIN SONA Minor details added to new base
    • ARCADE SONA Complete overhaul
    • DJ SONA Complete overhaul and additional special celebration effects for each passive aura
    • SWEETHEART SONA Same as new base, plus some cleanup
    • ODYSSEY SONA Minimal tweaks
  • Vayne
    • BASE VAYNE Complete overhaul
    • DRAGONSLAYER VAYNE Recolored from base with added smoke and flames
    • HEARTSEEKER VAYNE Recolored from base with heart in W decal
    • SKT T1 Same as new base, different missiles to match model
    • ARCLIGHT VAYNE Recolored from base with more golden, divine sparks
  • Lich Bane (Buff)
    • Haste: 0>15
    • Spellblade Damage: 150% base AD (+40% AP)> 75% base AD (+50% AP)
    • Cooldown: 2.5s>1.5s
    • Build Path Changed
  • Rylais (Buff)
    • Cost: 3000>2600
    • AP: 90>75
    • Health: 350>400
  • Turbo Chemtank
    • REFUEL (PASSIVE) DAMAGE STACKS Gain 5 stacks per instance of any damage dealt  per instance of damage dealt against monsters and champions only
    • REFUEL (PASSIVE) MOVEMENT STACKS Gain 1 stack for every 15 units travelled, (uncapped)  capped at up to 10 stacks per movement command
System Changes
  • Leathal Tempo (Nerf)
    • ATTACK SPEED PER STACK (MELEE) 13%  10-15% (levels 1-15)
    • ATTACK SPEED PER STACK (RANGED) 7%  5-9% (levels 1-12)
  • Chemtech Soul (Nerf)
    • Zombie bleedout time: 4s>3s
    • Zombie Health: 80% Base + 50% Bonus>70% Base + 40% Bonus
  • Chemtech Terrain
    • OOC Recamo Timer: 1.5s>2.5s
    • Always Camo on Zone Enter>Respect OCC Timer
    • Damage Amp: up to 10%>up to 12%
  • Hextech Soul (Nerf)
    • Damage: 25-75>25-50
Bug Fixes & QoL
  • Fixed a bug where Teleport could sometimes still target certain units other than towers before 14 minutes
  • Fixed a bug where Unleashed Teleport would permanently replace one of your Summoner Spells if acquired and used via the Unsealed Spellbook rune
  • Champions will now correctly drop Unleashed Teleport spell shards if used after 14 minutes into a game with Zoe
  • Fixed a bug where Yone could sometimes cast Unleashed Teleport while his E - Soul Unbound was active
  • The exclamation point stealth indicator has been fixed and will correctly reappear above your champion if you are visible to an enemy inside the Chemtech Fog after completing certain stealthing abilities (such as Akali's W - Twilight Shroud)
  • Fixed a bug where towers would incorrectly target enemy champions who took damage from Kog'Maw's Passive - Icathian Surprise or Karthus's Passive - Death Defied
  • Rengar's Passive - Unseen Predator leap basic attacks will correctly trigger Navori Quickblades' Deft Strikes effect
  • Fixed a bug where taking damage from certain jungle monsters would sometimes incorrectly grant stacks toward Force of Nature's Absorb passive
  • Fixed a bug where triggering Glacial Augment's passive would incorrectly count toward triggering Eclipse's Ever Rising Moon passive
  • Fixed a bug where Mythic or active item icon borders would sometimes appear in incorrect locations. (Yes, the mysterious orange squares...)
  • Enemy player chat and emote mute toggle buttons have been fixed and will no longer overlap with other icons in the scoreboard
  • DJ Sona and K/DA Seraphine's in-game music mute toggle buttons have been fixed and will display correctly next to their champion icon in the scoreboard every game
  • Chat restriction notifications have been fixed and will once again inform players how many messages they have left in their limit
New Skins

Crystal And Withered Rose Skins

  • Crystal Rose Akshan
  • Crystal Rose Janna
  • Withered Rose Elise
  • Withered Rose Zeri

Firecracker Skins

  • Firecracker Sett
  • Firecracker Teemo
  • Firecracker Xin Zhao
  • Firecracker Tristana

Porcelain Skins

  • Porcelain Ezreal
  • Porcelain Amumu
  • Porcelain Lissandra
  • Porcelain Kindred
  • Porcelain Lux
  • Porcelain Lux Prestige Edition

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